Folksonomy Engine/Flutter interface: Difference between revisions
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=== Project 4: Create a very simple Flutter interface to Folksonomy Engine (our Food Knowledge Graph) === | === Project 4: Create a very simple Flutter interface to Folksonomy Engine (our Food Knowledge Graph) === | ||
Description: | Description: |
Revision as of 13:17, 12 April 2022
Project 4: Create a very simple Flutter interface to Folksonomy Engine (our Food Knowledge Graph)
Description:
Making choices regarding food often depends on the food category considered. Some criteria are especially important when choosing a fish or a ready made meal. Showing and explaining those criteria in context (and whether the product meets them) when scanning a product is be very useful.
The Food Knowledge graph is a system to augment product data, based on a taxonomy of knowledge. This is implemented as a separate service in Python.
Expected outcomes:
- Implement CRUD interfaces for key/values manipulation
- Implement CRUD interfaces for property creation
- Implement Private/Public key/value management
- Bundle that into a UI library
- Create a sample Flutter application making use of this library
Our challenge:
This UI is a new project, everything will need to be done: define functional specs, establish technical specs, design it, develop it, run it, document it, etc.
- Github: Folksonomy Engine (Python/FastAPI)
- Skills required/preferred: Flutter
- Slack channels: #folksonomy_engine
- Potential mentors: Christian Quest, Charles Népote
- Project duration: 175h
- Difficulty rating: Easy
Current UXR research, mixed with Open Lists
- Current UXR research, mixed with Open Lists: https://www.figma.com/file/uEtDC3hqIZZeOs6AQAed3D/OpenLists?node-id=0%3A530