Folksonomy Engine
The goal of Folksonomy engine is to unleash an ocean of new usages regarding food knowledge. Folksonomy engine allows all kind of people — citizens, researchers, journalists, professionals, artists, communities, innovators... — to enrich and use Open Food Facts, thanks to free tags and properties of their own, for their own use or to enrich the shared knowledge. Open Food Facts, as the biggest open-food database in the world, already feeds hundreds of data reuses. It will allow thousands of new apps and new usages.
Documentation and communication
- Detailed presentation (4 pages)
- Project document. (This current document.)
Other directories/documents (if any)
Slack channel: #folksonomy_engine
Who
Skills needed (in short)
- Project management
- Dev
Project team:
- Project manager: ?
- Project owner: ?
- End-user tester: ?
- Dev: Stéphane
- Others?
How
Needed deliverables.
Deliverable | Date | Who | Comments |
---|---|---|---|
D1. Ideation document: uses cases (report in wiki page)
|
Feb. | XX | |
D2. Functional and technical specifications (architecture design) (report in wiki page) | Feb. | XX
Stéphane (Review) |
|
D3. Server-side implementation (database and web UI): properties’ database implementation and CRUD interfaces with a minimal UI to validate the design:
|
March-April | Stéphane (dev)
XX (tests) |
|
D4. Search and discovery integration and APIs. Making properties accessible using simple search and a discovery engine; integration with the advanced search; API access
|
April-May | Stéphane (dev)
XX (tests) |
|
D5. Mobile UI integration on the Open Food Facts apps | June | XX |
|
D6. Three uses cases:
|
Sep. | XX |
Wishful deliverables
Here we put wishful deliverables if any.
- Tool to monitor tag usages.
- Workshop for contributors.
Questions/ideas
- What about a deliverable dedicated to communication?
- Use case in collaboration with scientists?